Over the past few months, nine Alumni from the BJSS Academy Foundation Course have been working together with 14 students and their teachers at South Craven School, helping out with BTEC Unit 22 – Developing Computer Games.
Our first task was to come up with a problem statement for the students: to design and develop a text-based adventure game using Python. We set them a list of criteria to achieve, and also pointed them towards a helpful framework that would give them the building blocks to quickly implement a basic working game. The students were invited to the BJSS Leeds Project Centre to present the problem statement to them, giving them the opportunity to see a software consultancy firm in action. We received encouraging feedback from course leaders and we were excited to see what sorts of games the students would design!
Over the next couple of months, the students began an email correspondence with their respective BJSS mentors, sharing their initial game design ideas and asking for feedback.
Earlier this month we visited the school to see how our learners were getting on. The students were enthusiastic and engaged, keen to talk through their games and describe how they solved problems that they encountered. We saw a range of ideas that came from the same brief including crime solving, defeating monsters and catching escaped ducklings!
The students continue to communicate with BJSS mentors about problems they are attempting to solve, with the mentors advising how to approach the problem in a high level context and by offering technical guidance. Later this year, the students will make their final visit to the BJSS office and present their completed games to the team. We’re all very excited to see their finished products. It has been an engaging experience for everyone involved.